Create synchronous or asynchronous gameplay, realtime or turnbased games with our powerful distributed server infrastructure. Our server also handles spatial distribution for seamless distributed virtual worlds!
Our server platform is built upon a scalable distributed communication & management layer. When developing games for Stormancer, you just don't have to care about synchronizing servers or load balancing your game sessions. Both client and server software are optimized to leverage multicore hardware.
Write the game logic on Stormancer servers without artificial limitations. Code in C# or even start server processes and focus on your game. The modern language features and our high level SDK make you more productive.
Add a new isolated environment to an app in a few minutes, for QA, development, beta or for a press event. All on the same cluster.
Run several game instances on the same infrastructure to mutualize cost and reduce management complexity.
We use the industry recognized Raknet 4 UDP network engine, as well as websocket on web-based development platforms to provide the best performance. Tested with 200k messages/s. Protocol designed for bandwith optimization.
Update your game server code without service interruption using GIT. New players instantly connect to the new version and your old app is notified. Customize player migration. The 10 last versions are kept readily available for instant rollback. Old versions are shut down automatically when not used anymore.
All plugins are fully customizable and released under permissive open source licenses (Apache). Use them or modify them at your ease. You own your code and data.
Be ambitious. Our components are designed to scale seamlessly, from just a few to tens of thousands of concurrent players.
Our plugins offer cross-platform compatibility and support all major game engines. Allow PC, consoles & mobile players play together.
Use Stormancer with the tools you prefer. The client libraries are optimized for a broad of languages and game engines: Unreal Engine, Unity, HTML5, C++, C#, JavaScript.
Development across platforms is easy. Our client libraries can run on all major game platform without game modification, from PC to consoles: Windows, PS4, PSVita, XBoxOne, iOS, Android, Nintendo Switch.
Because each project is different, we offer different hosting solutions. It’s even possible to mix them to provide the perfect infrastructure for your game.
Our team can help you choose what would work the best for your project.
You can run a Stormancer cluster inside your own infrastructure, on the hosting provider of your choice. We can assist you in the process.
We can run your backend on dedicated instances. We manage the hardware for you: only care about your game, we do the rest.
Do you have any questions about Stormancer? Or are you ready to start your next online game?